PLAY IN FULLSCREEN. Browser version building is annoying, I don't want to keep messing with this to figure out what I did years ago thats screwing up the sizing.. Should work fine in fullscreen. An old platformer prototype I made years ago. I don't even like platformers lmao, but it was fun to make.

A/Left Arrow - Move left
D/Right Arrow - Move right
Space - Jump
Esc - Pause menu

Collect all the coins in the level to reveal the exit door.

For the worm boss fight, there is a crack on his back, you need to hit that to do damage. He heals if he bites you.


Version history:

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0.0.3 (Last Update)

I came back to this to touch it up to put on my portfolio site. It's not really an impressive project, I don't even like platformers all that much, but it's my most complete game. I've got other games I want to make, and now that I've graduated from college (and actually got good at programming) I think I can actually do them.

I'm mostly writing this for me, I don't think anyone will see this anytime soon. But if you are seeing this then thank you for reading, and I hope you have a nice day!

Changes:

- All levels tweaked to be easier
- Color and sprite tweaks
- Fixed some really poor "fixes" I did
    - Some sprites were offset, I guess I thought it was better to just offset everything attached to their game objects. So so stupid, had to fix it.
    - UI Canvases were scaled to like 100 for... some reason? Unity UI isn't even hard to figure out, I don't know what prompted me to do some of it in such a horrid way. Fixed in credits menu, didn't want to bother with main menu because I don't want to waste too much time.
- Probably some other changes, I don't know, it's my first time opening the project in years.

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0.0.2 (Alpha Update 1)

New:
-Level 4 5 & 6
-Tar Slime enemy type
-Tank enemy type
-Worm Boss type
-Pause Menu
-Sound Effects (May be annoying, but they're not final. There's a volume slider in the pause menu)
-Particle Effects (Will look much better next update, just wanted to get these in and working first)

Changes: 
- Level 3s crumbling block respawns faster
        (3 sec => 2.25 sec)

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0.0.1 (Alpha Release) 
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This is my first game in Unity, all feedback is welcome. It's not nearly done, but I hope you enjoy the few levels there is so far.


Download

Download
Slime 0.0.2 (Alpha Update 1) by CertainlySnazzy.zip 4.8 MB

Development log

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